Seconda Guerra Mondiale

ITALY '43

Non disponibile

Codice: M4270
EAN: 817054013036
Casa Editrice: GMT GAMES
Codice articolo: 2514
Lingua: Inglese
Durata: 120 - 360 MIN.
Età: 16 +
Numero giocatori: 1 - 2

ITALY ’43 – Fifth Army’s Advance to the Gustav Line
Italy ’43 is a two-player game depicting the U.S. Fifth Army’s advance from Naples to the Gustav...
60,00 €
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ITALY ’43 – Fifth Army’s Advance to the Gustav Line

Italy ’43 is a two-player game depicting the U.S. Fifth Army’s advance from Naples to the Gustav Line in 1943. The game (picking up where Salerno ’43 left off) covers the time period from October 2 to December 31st, 1943.


Summary of Fifth Army Operations, 12 October - 15 November, 1943


Initially, the Allied advance moved quickly with the Fifth Army crossing the Volturno River on October 13th. But from then on, the Germans began to fight a stubborn delay action as they slowly withdrew to their prepared defense lines—The Barbara Line and then The Gustav Line. For the next two and a half months, the Allies advanced slowly north, fighting for practically every village and mountain top to even reach the Gustav Line. It was a grueling campaign known for the battles of San Pietro Infine, Monte Lungo, and Monte Camino.
 
Italy ’43 uses the exact same map and unit scale as Salerno ’43 and Normandy ’44. Italy ’43 uses the same game system used in Salerno ’43 with some modifications and rule improvements.


Game Map (subject to change)


Italy ’43 includes four scenarios: Across the Volturno, The Barabara Line, The Mignano Gap, and the full Campaign Game.

As in other 19XX games, the rules include ZOC Bonds, Determined Defense, Extended Movement, and a straightforward CRT. New rules include: Construction of Defense Lines, Mountain units, and two new attack options: Prepared Offensives and Sustained Attacks.

Players will find the game and order of battle extremely useful in understanding what happened in this campaign. It allows players to experience and understand how a depleted German army was able to slow and then stop the Fifth Army at the Gustav Line.


Countersheet (subject to change)


Time scale: 2-3 days per turn
Map scale: 3.8 km per hex
Unit Scale: Battalion, Regiment, and Brigade
Players: 1-2