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Storm Over Asia allows players to explore what might have happened if:
Storm Over Asia may be played as a separate game in a single session, with its own victory conditions, and may be played alone or in tandem with Gathering Storm, GMT’s pre-war game in Europe. Storm Over Asia resembles Gathering Storm in many ways, and both games have a structure consistent with A World at War, allowing for a seamless transition to whatever alternate war the players planned – or stumbled into. There are many similarities between Storm Over Asia and Gathering Storm, and Gathering Storm players will have no difficulty in playing Storm Over Asia. There are also differences between the two games, such as the mechanics for combat in China, and coordinating Japanese and European Axis strategies is perhaps even more challenging before the outbreak of war than it is during A World at War (especially in turns where China draws a random event invoking “German advisors” as the reason for increased Chinese combat abilities). Storm Over Asia includes the following:
A World at War players will naturally want to press on after playing Storm Over Asia and see how the war they have created plays out in the Pacific theater.
Storm Over Asia is a must-buy for any committed A World at War and Gathering Storm player, and is an excellent – and possibly dangerously time consuming – introduction to the A World at War universe for those unfamiliar with that game, and a enjoyable and instructive fast-paced game all on its own.
Casa Editrice | GMT GAMES |
---|---|
Numero giocatori | 2 - 4 |
Età Consigliata | 12 + |
Durata | 360 - 480 min. |
Lingua | Inglese |