GLOOMHAVEN (ED. INGLESE)

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SKU
L6568-1
- Codice: VAR 10800
169,90 €

Gloomhaven è un gioco collaborativo in cui i giocatori combattono contro i mostri e perseguono i loro obiettivi personali. Il gioco è concepito per essere giocato all’interno di una campagna in cui i giocatori useranno il Libro degli Scenari per collegare assieme una serie di avventure, sbloccando nuovi contenuti man mano che il gioco prosegue. 

Gloomhaven is a collaborative game in which players fight against monsters and pursue their personal goals. The game is designed to be played within a campaign in which players will use the Scenario Book to link together a series of adventures, unlocking new content as the game progresses. Each previously revealed scenario, however, can also be used as a self-contained game experience.Gloomhaven is a collaborative game in which players fight against monsters and pursue their personal goals. The game is designed to be played within a campaign in which players will use the Scenario Book to link together a series of adventures, unlocking new content as the game progresses. Each previously revealed scenario, however, can also be used as a self-contained game experience.
You choose your hero from the six initials available. Each hero has a dedicated deck of cards and each card has an initiative value and two halves: a higher one, usually with an attack action, a lower one, usually with a movement. But the cards vary a lot from character to character and can contain spells, cures, upgrades, defenses, support, etc.
In each round, the players all play together two cards: they will use the upper half of one, the lower half of the other, in the desired order. Also for each type of monster, a card is revealed from a special pile and this card will define its initiative and behavior for the current round.
Each class has a unique set of abilities, so choosing which class is an important decision. When opening the game box for the first time, the Brute , Inventor , Spellweaver , Scoundrel , Rockheart and Mindthief classes are available. Many other classes will be unlocked as the game progresses.
The narrative strands proceed parallel but somehow linked, intertwined in the fresco of a detailed world waiting to be discovered, which is created as players stick new stickers on the map, add items to the market, explore new paths. All in all, the legacy aspect is negligible, it doesn't have much impact on the game and the whole thing is then absolutely replayable (or resolable) once the campaign is over.
In campaign mode, players form an official group of characters and undertake a series of consecutive scenarios over the course of several game sessions. This allows players to follow a narrative thread as they make decisions and explore a path shaped by their choices. A scenario can only be played in campaign mode if all group and global prerequisite milestones listed in the Scenario Book are active for the group. Furthermore, once a scenario has been completed in campaign mode, it cannot be undertaken again in campaign mode by any other group.
it is strongly discouraged to undertake in self-concluded mode a scenario that the group has not yet faced in campaign mode.
Hand management is very important and strategic, bringing out a "mixed" nature of the game that mirrors American mechanics and German mechanics in what turns out to be a very varied and consistent game.

Collaborative dungeon crawler with skirmish elements.Vast and super characterized world.A lot, a lot, but a lot of game material.Pleasure of discovery. Classes and scenarios to unlock and a constantly changing map. At the end of the campaign, Gloomhaven will never be the same.Variety (20 classes and more than 90 scenarios)Common goal and personal goals.Involvement. Every choice has consequences and there is no turning back.

Maggiori Informazioni
Numero giocatori 1 - 4
Età Consigliata 14 +
Durata 30 - 120 min.
Lingua Inglese
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