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Desert Blitzkrieg is a two-player game covering the North African desert from April 1941 to December 1942. Units are regimental level and Divisional Integrity is key to maximizing the density of your forces on the map covering eastern Libya and western Egypt from Aghelia to El Alamein. The game is of low-moderate complexity and features a ‘Point-to-Point’ system while introducing a number of unique features.
“Losing Tobruk was one of the heaviest blows I can recall during the war.” — Winston Churchill
Movement is along three different road types. Limited Port movement is possible. Supply Unit availability is critical for Battles as supply units must be expended to conduct a Battle.
Simple but involving combat. Battles use a ‘Battle Board’ with a ‘Front Line’ and ‘Second Line’ where positional tactics to maximize Combat Values are key. Battles can be a ‘game within a game’ and go for many rounds or be over quickly depending upon the player’s decisions. Unit types reflect different capabilities on the ‘Battle Board’ and the main map.
A deck of event cards is provided to introduce a limited set of ‘random events’ that will force players to deal with the uncertainty of combat.
While gameplay is relatively easy, players will be confronted with many decisions in a given game turn, with many different outcomes building play tension while delivering great replay value.
Product Information:
Game Components:
| Casa Editrice | COMPASS GAMES |
|---|---|
| Numero giocatori | 2 |
| Età Consigliata | 14 + |
| Durata | 120 - 180 min. |
| Lingua | Inglese |